Feeding Frenzy
The tale of a particularly ravenous clownfish, experienced through a masterfully pixeled underwater simulation.
Controls
Keyboard only:
- Arrow keys to move.
- Space to chomp.
- Hold shift to turbo.
Keyboard and mouse:
- WASD to move.
- Left click to chomp.
- Hold right click to turbo.
Experience blissful, bloody chomping!

Those sea creatures are primed to shock you!

Credits
Working together as Mishmash Games, this work is brought to you by:
- Misha - game design and programming.
- AshenThrone - game design, art, and animation.
Music provided by TallbeardStudios, with various sound effects from Pixabay.
Made with love for the Godot Game Jam #83, themed "Consume".
| Status | Prototype |
| Platforms | HTML5 |
| Authors | Misha, AshenThrone |
| Genre | Action, Simulation |
| Made with | Godot |
| Tags | Arcade, Colorful, Indie, Pixel Art |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse |




Comments
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Pretty cool! Best Jam Game in my opinion.
I had fun while I played it ! There's a lot of good stuff in the game.
All fishes are awesome, animations are great too. I kinda like how the fishes behave after you eat one of the surrounding fishes. It feels like you have an influence over your environment.
Good job !
I love the ocean parallax background and all the art is just awesome. One nit-pick I do have is that when I go up and down, there is only 2 directions so it becomes hard to try to catch the fish. the idea is not the most original, but it's still beautiful and very fun to play! Also very cool music, really fits the underwater vibe.